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Fsx airport scenery elevation issue
Fsx airport scenery elevation issue





  1. FSX AIRPORT SCENERY ELEVATION ISSUE MANUAL
  2. FSX AIRPORT SCENERY ELEVATION ISSUE SIMULATOR

Please share your own airports/places in the comment box below. In some cases they are incorrectly represented due to errors in the software, scenery, or mesh etc. This site contains a list of strange places and airports in Flight Simulator. Please refer to Spectacular places for the lastest FSX places. it works for me.Remark: This page will not be updated anymore. The only reason I keep it like this is my imagination of FSX scenery layers – I imagine elevation first, land cover later (then the airports on top). Mesh vs Landclass? It does not matter – I could switch the order. In my example – the order does not matter as my Scenery Tech – Africa is covering a different part of the world than ORBX openLC Europe and N. I do not recommend using two landclass sceneries for the same place in the same time. The order depends on your choice (which scenery should overwrite the other in case of conflict). Landclass sceneries should be placed next to openLC sceneries. In case of FTX Vector – do not use it with other vector sceneries or be very careful with them working together (test them!).

FSX AIRPORT SCENERY ELEVATION ISSUE MANUAL

How to mix FTX Global with other add-ons?įirst – read the manual of both add-ons. Located almost at the bottom – below 0000 Base. Vector goes below some of the default sceneries: Then it’s time for global Landclass sceneries: Top layer of ORBX sceneries contains two entries and AA group: ORBX GlobalĪs you can see – ORBX entries follow the same logic. Keep your default sceneries at the bottom. In case you are not sure whether your area sceneries contain mesh – place your global mesh below other area sceneries. If you need to place area scenery (like a photoscenery, landlacss or vector for the whole continent) – place it below all the sceneries I mentioned above. The same applies (but usually is not necessary – it’s just a precaution) to points of interest, landmarks, etc. If you have other sceneries – especially cities around the airports – put them below. If there are libraries attached (like in FlyTampa or 29Palms sceneries) – their position in relation to the main scenery usually does not matter – to be safe you can place them above the airport. Put your airports on top of your scenery library. But there are some guidelines that you should follow – especially when you are not fully aware what data a scenery contains. It does no matter – FTX Global does not contain any mesh data – so their position in relation to each other is insignificant. I put a strong emphasis on this because people often ask me whether their mesh should be over FTX Global sceneries. In case a higher scenery does not contain data of the same type (or for the same area) – lower sceneries will not be overwritten. To be precise – higher sceneries overwrite only when they provide changed data. So the Vector data on top will replace vector data positioned below. The rules are simple – higher sceneries overwrite lower.

  • (optional / deselected!) FS9 World Scenery.
  • FreeMeshX-xxx (FreeMeshX folders or any other mesh you use – several entries).
  • other landclass add-ons (e.g. Scenery Tech – Africa).
  • ORBX!OPENLC_NAMERICAx (openLC for Northern America – several entries).
  • ORBX!OPENLC_EUROPEx (openLC Europe – several entries).
  • FTX_EU_xxx (scenerie europejskie – several entries).
  • FTX_AA_xxx (ORBX Airports – several entries).
  • FSX AIRPORT SCENERY ELEVATION ISSUE SIMULATOR

    How to arrange Scenery Library entries in Flight Simulator X? What should be on top and what needs to be lower – especially when ORBX FTX Global + Vector and openLC are installed.







    Fsx airport scenery elevation issue